Level 1
ST 8 PE 6 EN 8 CH 5 IN 3 AG 5 LK 5
Medicine, Repair, Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +3 (30), Energy Weapons +1 (30), Lockpick +1 (30), Speech +3 (30), Sneak +3 (30), Explosives +1 (30), Barter +2 (29)
Intense Training (ST)
Ant Sight
Barkskin
Covert Ops
Hematophage
Power Armor Training
Dream Crusher
Rad Regeneration
Wired Reflexes
Level 3
Energy Weapons +1 (35), Unarmed +1 (34), Speech +4 (34), Sneak +3 (33), Explosives +1 (35), Barter +4 (33)
Intense Training (PE)
Level 4
Small Guns +2 (35), Energy Weapons +1 (36), Unarmed +1 (35), Speech +1 (35), Sneak +2 (35), Explosives +1 (36), Barter +3 (36), Big Guns +3 (36)
Comprehension
Level 5
Small Guns +2 (37), Energy Weapons +1 (39), Unarmed +2 (37), Speech +2 (37), Sneak +2 (37), Explosives +1 (39), Barter +1 (37), Melee Weapons +2 (37), Big Guns +1 (37)
Intense Training (PE)
Level 6
Small Guns +2 (39), Unarmed +1 (40), Speech +1 (38), Sneak +2 (39), Repair +1 (39), Barter +2 (39), Melee Weapons +2 (39), Big Guns +2 (41), Medicine +1 (39)
Intense Training (EN)
Level 7
Small Guns +1 (42), Energy Weapons +1 (40), Lockpick +1 (40), Unarmed +1 (41), Speech +3 (41), Sneak +2 (43), Repair +1 (40), Explosives +1 (40), Barter +1 (40), Melee Weapons +1 (40), Medicine +1 (40)
Intense Training (AG)
Level 8
Energy Weapons +1 (41), Lockpick +2 (42), Unarmed +1 (42), Speech +1 (42), Repair +2 (42), Explosives +1 (41), Barter +1 (41), Science +1 (42), Melee Weapons +2 (42), Medicine +2 (42)
Intense Training (AG)
Level 9
Energy Weapons +2 (43), Lockpick +1 (43), Speech +1 (43), Repair +1 (43), Explosives +2 (43), Barter +2 (43), Science +1 (43), Melee Weapons +1 (43), Big Guns +2 (43), Medicine +1 (43)
Intense Training (AG)
Level 10
Energy Weapons +1 (44), Lockpick +1 (44), Unarmed +3 (45), Speech +2 (45), Repair +1 (44), Explosives +1 (44), Barter +1 (44), Science +1 (44), Melee Weapons +1 (44), Big Guns +1 (44), Medicine +1 (44)
Intense Training (AG)
Level 11
Energy Weapons +1 (45), Lockpick +1 (45), Unarmed +2 (47), Speech +2 (47), Repair +1 (45), Explosives +1 (45), Barter +1 (45), Science +2 (46), Melee Weapons +1 (45), Big Guns +1 (45), Medicine +1 (45)
Bloody Mess
Level 12
Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (49), Speech +2 (49), Repair +1 (46), Explosives +1 (46), Barter +1 (46), Science +2 (48), Melee Weapons +1 (46), Big Guns +1 (46), Medicine +1 (46)
Finesse
Level 13
Small Guns +1 (49), Energy Weapons +1 (47), Lockpick +1 (47), Repair +3 (49), Explosives +1 (47), Barter +1 (47), Science +1 (49), Melee Weapons +3 (49), Big Guns +1 (47), Medicine +1 (47)
Sniper
Level 14
Energy Weapons +2 (49), Lockpick +2 (49), Unarmed +1 (50), Speech +1 (50), Explosives +2 (49), Barter +2 (49), Big Guns +2 (49), Medicine +2 (49)
Commando
Level 15
Small Guns +1 (50), Energy Weapons +1 (50), Lockpick +1 (50), Unarmed +1 (51), Speech +1 (51), Sneak +2 (51), Repair +1 (50), Explosives +1 (50), Barter +1 (50), Science +1 (50), Melee Weapons +1 (50), Big Guns +1 (50), Medicine +1 (50)
Strong Back
Level 16
Small Guns +2 (52), Energy Weapons +1 (51), Lockpick +1 (51), Unarmed +1 (52), Speech +1 (52), Sneak +1 (52), Repair +1 (51), Explosives +1 (51), Barter +1 (51), Science +1 (51), Melee Weapons +1 (51), Big Guns +1 (51), Medicine +1 (51)
Better Criticals
Level 17
Small Guns +1 (53), Energy Weapons +1 (52), Lockpick +1 (52), Unarmed +1 (53), Speech +1 (53), Sneak +1 (53), Repair +1 (52), Explosives +1 (52), Barter +1 (52), Science +2 (53), Melee Weapons +1 (52), Big Guns +1 (52), Medicine +1 (52)
Action Boy/Girl