Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
3
 
Luck
1
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
38
 
Small Guns
9
 
Sneak
9
 
Speech
8
 
Unarmed
19
 
Power Armor Training
Level 1
ST 10 PE 6 EN 8 CH 2 IN 10 AG 3 LK 1
Energy Weapons, Lockpick, and Science
Lying, Congressional Style => Speech +1 (8)
Power Armor Training
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