Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
15
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
35
 
Medicine
37
 
Melee Weapons
18
 
Repair
37
 
Science
22
 
Small Guns
14
 
Sneak
19
 
Speech
6
 
Unarmed
18
 
Thief
Level 1
ST 7 PE 8 EN 7 CH 1 IN 9 AG 5 LK 3
Energy Weapons, Repair, and Medicine
Level 2
Lockpick +10 (35), Barter +9 (15)
Thief
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