Strength
4
 
Perception
9
 
Endurance
4
 
Charisma
1
 
Intelligence
4
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
14
 
Barter
9
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
27
 
Lockpick
27
 
Medicine
27
 
Melee Weapons
15
 
Repair
30
 
Science
26
 
Small Guns
26
 
Sneak
40
 
Speech
9
 
Unarmed
15
 
Swift Learner (2)
Level 1
ST 4 PE 9 EN 4 CH 1 IN 4 AG 9 LK 9
Sneak, Repair, and Energy Weapons
Level 2
Science +10 (25), Medicine +4 (19)
Swift Learner
Level 3
Small Guns +1 (26), Lockpick +2 (27), Explosives +2 (27), Science +1 (26), Medicine +8 (27)
Swift Learner
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