Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
25
 
Big Guns
20
 
Energy Weapons
22
 
Explosives
25
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
20
 
Repair
40
 
Science
25
 
Small Guns
31
 
Sneak
8
 
Speech
8
 
Unarmed
20
 
Intense Training
Level 1
ST 7 PE 8 EN 7 CH 1 IN 9 AG 1 LK 7
Small Guns, Repair, and Barter
Bobblehead (Medicine)
Level 2
Small Guns +8 (31), Lockpick +3 (25), Repair +1 (40), Explosives +3 (25), Barter +2 (25), Science +1 (25), Medicine +1 (35)
Intense Training (LK)
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