Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
36
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
40
 
Repair
89
 
Science
44
 
Small Guns
100
 
Sneak
100
 
Speech
36
 
Unarmed
40
 
Action Boy/Girl
Almost Perfect
Auto Expert
Better Criticals
Commando
Concentrated Fire
Contract Killer
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Infiltrator
Intense Training (2)
Karmic Rebalance
Lawbringer
Light Step
Mister Sandman
Nerves of Steel
Night Person
No Weaknesses
Scrounger
Silent Running
Sniper
Thief (3)
Toughness
Warmonger
Level 1
ST 2 PE 10 EN 2 CH 4 IN 8 AG 10 LK 4
Lockpick, Sneak, and Small Guns
Level 2
Sneak +1 (45), Small Guns +6 (45), Lockpick +11 (55)
Thief
Level 3
Sneak +3 (53), Small Guns +15 (60)
Thief
Level 4
Sneak +7 (60), Small Guns +10 (70), Explosives +1 (25)
Educated
Level 5
Sneak +10 (75), Small Guns +10 (80), Energy Weapons +1 (25)
Thief
Level 6
Sneak +5 (80), Small Guns +11 (91), Lockpick +5 (70)
Gunslinger
Level 7
Small Guns +9 (100), Lockpick +10 (81), Big Guns +2 (11)
Intense Training (LK)
Level 8
Sneak +19 (100), Lockpick +2 (83)
Commando
Level 9
Energy Weapons +4 (30), Lockpick +17 (100)
Scrounger
Level 10
Unarmed +1 (10), Speech +2 (15), Repair +9 (30), Science +9 (30)
Finesse
Level 11
Speech +1 (16), Explosives +4 (30), Barter +2 (15), Melee Weapons +1 (10), Medicine +9 (30), Big Guns +4 (15)
Night Person
Level 12
Speech +2 (18), Barter +1 (16), Medicine +17 (47), Big Guns +1 (16)
Sniper
Level 13
Energy Weapons +20 (50), Medicine +1 (48)
Silent Running
Level 14
Energy Weapons +10 (60), Speech +2 (20), Medicine +5 (53), Big Guns +4 (20)
Light Step
Level 15
Barter +4 (20), Medicine +17 (70)
Contract Killer
Level 16
Energy Weapons +11 (71), Medicine +10 (80)
Action Boy/Girl
Level 17
Energy Weapons +9 (80), Medicine +12 (92)
Intense Training (LK)
Level 18
Energy Weapons +10 (90), Unarmed +3 (13), Medicine +8 (100)
Infiltrator
Level 19
Energy Weapons +10 (100), Unarmed +1 (14), Repair +5 (35), Science +5 (35)
Concentrated Fire
Level 20
Repair +5 (40), Explosives +10 (40), Science +1 (36), Melee Weapons +5 (15)
Grim Reaper's Sprint
Level 21
Unarmed +6 (20), Explosives +6 (46), Science +4 (40), Melee Weapons +5 (20)
Better Criticals
Level 22
Explosives +21 (67)
Fortune Finder
Level 23
Explosives +21 (88)
Mister Sandman
Level 24
Repair +5 (45), Explosives +12 (100), Big Guns +4 (30)
No Weaknesses
Level 25
Unarmed +4 (30), Speech +4 (26), Repair +5 (50), Barter +4 (26), Melee Weapons +4 (30)
Karmic Rebalance
Level 26
Big Guns +21 (51)
Nerves of Steel
Level 27
Big Guns +21 (72)
Warmonger
Level 28
Big Guns +21 (93)
Lawbringer
Level 29
Repair +14 (64), Big Guns +7 (100)
Toughness
Level 30
Repair +21 (89)
Almost Perfect
Auto Expert
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