Strength
8
 
Perception
4
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
280
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
16
 
Big Guns
51
 
Energy Weapons
26
 
Explosives
52
 
Lockpick
30
 
Medicine
40
 
Melee Weapons
25
 
Repair
60
 
Science
27
 
Small Guns
50
 
Sneak
41
 
Speech
21
 
Unarmed
21
 
Ant Might
Comprehension
Educated
Gun Nut
Hematophage
Intense Training (2)
Rad Regeneration
Scrounger
Strong Back
Toughness
Level 1
ST 6 PE 4 EN 6 CH 5 IN 7 AG 6 LK 6
Explosives, Sneak, Big Guns
Level 2
Energy Weapons +1 (14), Sneak +3 (35), Repair +6 (30), Explosives +2 (30), Science +1 (20), Big Guns +3 (35), Medicine +1 (20)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +8 (30), Energy Weapons +1 (15), Lockpick +2 (15), Unarmed +3 (20), Melee Weapons +1 (20), Medicine +3 (27)
Intense Training (IN)
Ant Might
Level 4
Small Guns +4 (34), Lockpick +5 (20), Sneak +5 (40), Repair +1 (35), Science +1 (25), Medicine +3 (30)
Educated
Guns and Bullets => Small Guns +1 (35)
Level 5
Small Guns +5 (40), Energy Weapons +7 (22), Repair +5 (40), Big Guns +5 (40)
Comprehension
Level 6
Energy Weapons +3 (25), Lockpick +5 (25), Speech +5 (20), Big Guns +9 (49)
Toughness
Rad Regeneration
Level 7
Explosives +21 (52), Big Guns +1 (51)
Intense Training (LK)
Hematophage
Level 8
Small Guns +7 (48), Lockpick +4 (30), Repair +9 (50), Melee Weapons +2 (25)
Scrounger
Level 9
Small Guns +2 (50), Repair +10 (60), Science +1 (27), Medicine +9 (40)
Strong Back
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