Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
73
 
Explosives
27
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
17
 
Repair
100
 
Science
75
 
Small Guns
100
 
Sneak
100
 
Speech
9
 
Unarmed
17
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Bloody Mess
Commando
Explorer
Finesse
Gun Nut (3)
Here and Now
Intense Training (3)
Lawbringer
Silent Running
Sniper
Strong Back
Tag!
Level 1
ST 4 PE 6 EN 5 CH 1 IN 9 AG 9 LK 6
Small Guns, Lockpick, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +11 (43), Explosives +8 (25)
Gun Nut
Bobblehead (Intelligence)
Level 3
Lockpick +20 (63)
Gun Nut
Bobblehead (Strength)
Level 4
Lockpick +20 (83)
Gun Nut
Level 5
Small Guns +3 (57), Lockpick +17 (100)
Intense Training (LK)
Level 6
Small Guns +20 (77)
Bloody Mess
Level 7
Sneak +20 (44)
Intense Training (LK)
Level 8
Sneak +17 (61), Small Guns +3 (80)
Strong Back
Level 9
Sneak +9 (70), Repair +11 (67)
Commando
Level 10
Small Guns +15 (95), Repair +5 (72)
Here and Now
Level 11
Sneak +2 (73), Repair +18 (91)
Intense Training (LK)
Level 12
Sneak +11 (84), Repair +9 (100)
Sniper
Level 13
Sneak +6 (100), Small Guns +4 (100), Medicine +10 (47)
Silent Running
Level 14
Medicine +20 (67)
Lawbringer
Level 15
Medicine +20 (87)
Finesse
Level 16
Science +7 (34), Medicine +13 (100)
Action Boy/Girl
Level 17
Science +20 (54)
Better Criticals
Level 18
Energy Weapons +20 (39)
Adamantium Skeleton
Level 19
Energy Weapons +16 (70), Science +4 (58)
Tag! (Energy Weapons)
Level 20
Energy Weapons +3 (73), Science +17 (75)
Explorer (Energy Weapons)
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