Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
6
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
14
 
Repair
37
 
Science
22
 
Small Guns
35
 
Sneak
20
 
Speech
6
 
Unarmed
16
 
Level 1
ST 5 PE 8 EN 6 CH 1 IN 9 AG 8 LK 3
Small Guns, Repair, Lockpick
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