Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
9
 
Big Guns
21
 
Energy Weapons
36
 
Explosives
36
 
Lockpick
21
 
Medicine
17
 
Melee Weapons
15
 
Repair
33
 
Science
17
 
Small Guns
19
 
Sneak
34
 
Speech
9
 
Unarmed
21
 
Intense Training
Level 1
ST 5 PE 8 EN 8 CH 1 IN 6 AG 7 LK 5
Energy Weapons, Explosives, and Sneak
Level 2
Repair +16 (33)
Intense Training (CH)
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