Strength
1
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
1
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
11
 
Barter
17
 
Big Guns
19
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
27
 
Medicine
24
 
Melee Weapons
9
 
Repair
9
 
Science
9
 
Small Guns
21
 
Sneak
21
 
Speech
17
 
Unarmed
19
 
Level 1
ST 1 PE 10 EN 6 CH 5 IN 1 AG 7 LK 10
Medicine, Explosives, and Energy Weapons
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