Strength
5
 
Perception
8
 
Endurance
3
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
14
 
Big Guns
12
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
16
 
Repair
39
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
12
 
Level 1
ST 5 PE 8 EN 3 CH 4 IN 9 AG 4 LK 7
Energy Weapons, Science, and Repair
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