Strength
3
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
20
 
Big Guns
12
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
12
 
Repair
30
 
Science
30
 
Small Guns
21
 
Sneak
40
 
Speech
40
 
Unarmed
12
 
Intense Training (2)
Level 1
ST 2 PE 6 EN 2 CH 7 IN 9 AG 7 LK 7
Speech, Sneak, and Lockpick
Level 2
Repair +6 (30), Explosives +7 (25), Science +6 (30)
Intense Training (EN)
Level 3
Sneak +5 (40), Small Guns +1 (21), Lockpick +2 (35), Speech +5 (40), Medicine +6 (30)
Intense Training (ST)
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