Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
87
 
Explosives
87
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
100
 
Repair
87
 
Science
100
 
Small Guns
92
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Comprehension
Cyborg
Daddy's Boy/Girl (3)
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut (3)
Intense Training
Mysterious Stranger
Quantum Chemist
Rad Regeneration
Scoundrel (3)
Scrounger
Silent Running
Size Matters (2)
Tag!
Thief (2)
Warmonger
Level 1
ST 3 PE 5 EN 4 CH 5 IN 8 AG 7 LK 8
Science, Lockpick, and Energy Weapons
Level 2
Lockpick +6 (37), Barter +6 (22), Big Guns +6 (20)
Gun Nut
Level 3
Lockpick +13 (50), Science +5 (42)
Gun Nut
Level 4
Explosives +2 (18), Science +8 (50), Melee Weapons +8 (20)
Educated
Level 5
Energy Weapons +1 (32), Unarmed +6 (20), Speech +4 (20), Explosives +2 (20), Medicine +8 (30)
Gun Nut
Level 6
Sneak +21 (41)
Fortune Finder
Level 7
Sneak +9 (50), Energy Weapons +2 (34), Speech +10 (30)
Daddy's Boy/Girl
Level 8
Repair +13 (50), Medicine +8 (43)
Scrounger
Level 9
Unarmed +4 (24), Explosives +10 (30), Medicine +7 (55)
Daddy's Boy/Girl
Level 10
Unarmed +1 (25), Speech +6 (36), Barter +14 (36)
Mysterious Stranger
Level 11
Energy Weapons +1 (35), Speech +10 (46), Barter +10 (46)
Daddy's Boy/Girl
Level 12
Speech +4 (50), Barter +4 (50), Melee Weapons +13 (33)
Silent Running
Level 13
Unarmed +10 (35), Big Guns +11 (31)
Thief
Ant Might
Rad Regeneration
Paradise Lost => Speech +1 (51)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 14
Energy Weapons +5 (60), Unarmed +5 (50), Explosives +2 (42), Big Guns +9 (50)
Cyborg
Level 15
Small Guns +5 (50), Explosives +16 (58)
Adamantium Skeleton
Level 16
Lockpick +21 (86)
Tag! (Repair)
Level 17
Lockpick +9 (100), Science +5 (80), Melee Weapons +7 (52)
Thief
Level 18
Sneak +20 (100), Speech +1 (62)
Action Boy/Girl
Level 19
Unarmed +10 (60), Explosives +1 (59), Science +10 (90)
Finesse
Level 20
Melee Weapons +21 (73)
Grim Reaper's Sprint
Level 21
Speech +3 (70), Repair +5 (80), Explosives +1 (60), Science +10 (100), Melee Weapons +2 (75)
Scoundrel
Level 22
Speech +15 (85), Barter +6 (71)
Quantum Chemist
Level 23
Unarmed +21 (81)
Scoundrel
Level 24
Small Guns +11 (61), Unarmed +7 (90), Barter +3 (79)
Intense Training (EN)
Level 25
Barter +3 (82), Big Guns +18 (85)
Size Matters
Level 26
Unarmed +10 (100), Speech +5 (95), Barter +6 (88)
Size Matters
Level 27
Small Guns +4 (65), Barter +7 (100), Medicine +10 (80)
Scoundrel
Level 28
Small Guns +5 (70), Energy Weapons +15 (75), Explosives +1 (61)
Comprehension
Level 29
Small Guns +7 (77), Explosives +14 (75)
Warmonger
Level 30
Small Guns +8 (90), Energy Weapons +1 (85), Repair +2 (85), Explosives +1 (85), Melee Weapons +4 (90), Medicine +5 (88)
Almost Perfect
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Intelligence)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
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