Strength
10
 
Perception
8
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
2
 
Luck
9
 
Action Points
69
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
88
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
60
 
Melee Weapons
80
 
Repair
91
 
Science
60
 
Small Guns
80
 
Sneak
21
 
Speech
88
 
Unarmed
37
 
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Intense Training (7)
Life Giver
Robotics Expert
Scrounger
Strong Back
Toughness
Level 1
ST 8 PE 6 EN 7 CH 1 IN 9 AG 1 LK 8
Repair, Small Guns, and Big Guns
Bobblehead (Intelligence)
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (38)
Level 2
Small Guns +12 (48), Repair +8 (60)
Intense Training (EN)
Level 3
Small Guns +20 (68)
Intense Training (EN)
Level 4
Small Guns +12 (80), Repair +8 (68)
Educated
Level 5
Repair +12 (80), Science +11 (49)
Comprehension
Level 6
Science +1 (50), Medicine +13 (50), Big Guns +9 (61)
Toughness
Level 7
Speech +4 (25), Big Guns +19 (80)
Bloody Mess
Level 8
Lockpick +23 (54)
Scrounger
Level 9
Lockpick +11 (65), Speech +12 (37)
Strong Back
Level 10
Speech +23 (60)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 11
Lockpick +3 (70), Speech +20 (80)
Intense Training (PE)
Level 12
Lockpick +10 (80), Barter +13 (34)
Robotics Expert
Level 13
Barter +23 (57)
Life Giver
Level 14
Barter +23 (80)
Cyborg
Level 15
Energy Weapons +23 (66)
Adamantium Skeleton
Level 16
Energy Weapons +14 (80), Melee Weapons +9 (46)
Better Criticals
Level 17
Melee Weapons +23 (69)
Intense Training (CH)
Level 18
Explosives +12 (45), Melee Weapons +11 (80)
Intense Training (CH)
Level 19
Explosives +23 (68)
Intense Training (CH)
Level 20
Repair +11 (91), Explosives +12 (80)
Intense Training (CH)
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