Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
5
 
Intelligence
7
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
360
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
16
 
Big Guns
26
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
92
 
Melee Weapons
26
 
Repair
20
 
Science
57
 
Small Guns
10
 
Sneak
10
 
Speech
16
 
Unarmed
100
 
Ant Might
Educated
Iron Fist (2)
Swift Learner (2)
Toughness
Level 1
ST 8 PE 2 EN 9 CH 5 IN 7 AG 2 LK 7
Unarmed, Medicine, and Science
Level 2
Unarmed +17 (56)
Swift Learner
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Unarmed)
Ant Might
Level 3
Unarmed +17 (85)
Swift Learner
Level 4
Unarmed +10 (95), Medicine +7 (42)
Iron Fist
Bobblehead (Medicine)
Bobblehead (Science)
Level 5
Unarmed +5 (100), Science +12 (57)
Educated
Level 6
Medicine +20 (72)
Toughness
Level 7
Medicine +20 (92)
Iron Fist
AednorGaming, 3 months ago:
This character grew up in the vault, and quickly found out that if you mix juice and bread and hid it in a corner, it would create a wonderful drink. From there they became addicted to drugs.

When they are able to, they will take "Enhancements" to boost their abilities.
AednorGaming, 3 months ago:
They dont like guns.
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