Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
6
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
31
 
Medicine
32
 
Melee Weapons
22
 
Repair
41
 
Science
26
 
Small Guns
23
 
Sneak
14
 
Speech
6
 
Unarmed
22
 
Intense Training
Level 1
ST 9 PE 5 EN 9 CH 1 IN 9 AG 5 LK 2
Explosives, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +9 (23), Lockpick +2 (31), Repair +4 (41), Science +4 (26)
Intense Training (LK)
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