Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
5%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
20
 
Big Guns
47
 
Energy Weapons
47
 
Explosives
48
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
47
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
20
 
Unarmed
47
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (8)
Lady Killer/Black Widow
Light Step
Mister Sandman
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Wired Reflexes
Level 1
ST 1 PE 8 EN 8 CH 1 IN 8 AG 8 LK 6
Sneak, Small Guns, and Repair
Rad Regeneration
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Level 2
Sneak +1 (50), Small Guns +6 (55), Repair +6 (55), Medicine +6 (40)
Intense Training (LK)
Wired Reflexes
Big Book of Science => Science +1 (35)
Nikola Tesla and You => Energy Weapons +1 (37)
Level 3
Sneak +19 (69)
Lady Killer/Black Widow
Level 4
Sneak +19 (88)
Educated
Level 5
Sneak +12 (100), Small Guns +10 (65)
Comprehension
Level 6
Repair +22 (77)
Intense Training (ST)
Level 7
Small Guns +9 (74), Repair +13 (90)
Intense Training (ST)
Level 8
Small Guns +17 (91), Repair +5 (95)
Commando
Level 9
Small Guns +9 (100), Lockpick +8 (44), Repair +5 (100)
Intense Training (ST)
Level 10
Lockpick +11 (55), Medicine +11 (51)
Mister Sandman
Level 11
Lockpick +22 (77)
Intense Training (ST)
Level 12
Lockpick +22 (99)
Sniper
Level 13
Lockpick +1 (100), Medicine +21 (72)
Silent Running
Level 14
Medicine +22 (94)
Light Step
Level 15
Science +16 (51), Medicine +6 (100)
Intense Training (ST)
Level 16
Science +22 (73)
Action Boy/Girl
Level 17
Science +22 (95)
Intense Training (ST)
Level 18
Energy Weapons +3 (40), Explosives +4 (40), Science +5 (100), Big Guns +10 (44)
Intense Training (ST)
Level 19
Energy Weapons +5 (45), Unarmed +6 (40), Explosives +4 (44), Melee Weapons +6 (40), Big Guns +1 (45)
Better Criticals
Level 20
Energy Weapons +2 (47), Unarmed +7 (47), Explosives +4 (48), Melee Weapons +7 (47), Big Guns +2 (47)
Grim Reaper's Sprint
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