Strength
8
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
21
 
Medicine
15
 
Melee Weapons
45
 
Repair
16
 
Science
34
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
19
 
Little Leaguer
Level 1
ST 8 PE 5 EN 7 CH 5 IN 5 AG 5 LK 5
Melee Weapons, Science, and Small Guns
Level 2
Lockpick +6 (21), Repair +1 (16), Science +4 (34), Melee Weapons +4 (45)
Little Leaguer
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