Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
6
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
18
 
Big Guns
8
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
35
 
Medicine
24
 
Melee Weapons
8
 
Repair
39
 
Science
24
 
Small Guns
24
 
Sneak
24
 
Speech
18
 
Unarmed
8
 
Level 1
ST 1 PE 7 EN 1 CH 6 IN 9 AG 9 LK 7
Energy Weapons, Lockpick, and Repair
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