Strength
3
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
25
 
Medicine
26
 
Melee Weapons
12
 
Repair
45
 
Science
26
 
Small Guns
33
 
Sneak
16
 
Speech
40
 
Unarmed
12
 
Swift Learner
Level 1
ST 3 PE 5 EN 3 CH 7 IN 10 AG 5 LK 7
Speech, Repair, and Small Guns
Level 2
Small Guns +2 (33), Lockpick +9 (25), Speech +5 (40), Repair +4 (45)
Swift Learner
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