Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
34
 
Melee Weapons
13
 
Repair
19
 
Science
19
 
Small Guns
17
 
Sneak
17
 
Speech
30
 
Unarmed
15
 
Level 1
ST 5 PE 7 EN 6 CH 6 IN 8 AG 7 LK 1
Medicine, Lockpick, and Speech
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