Level 1
ST 4 PE 4 EN 5 CH 5 IN 10 AG 6 LK 6
Energy Weapons, Unarmed, and Melee Weapons
Level 2
Sneak +20 (37)
Daddy's Boy/Girl
Level 3
Sneak +13 (50), Science +4 (39), Medicine +3 (38)
Daddy's Boy/Girl
Level 4
Barter +1 (16), Science +9 (48), Medicine +10 (48)
Educated
Level 5
Explosives +5 (18), Barter +4 (20), Science +7 (60), Medicine +7 (60)
Daddy's Boy/Girl
Level 6
Lockpick +7 (20), Speech +5 (20), Explosives +6 (24), Barter +5 (25)
Gun Nut
Level 7
Energy Weapons +2 (30), Lockpick +10 (30), Explosives +6 (30), Barter +5 (30)
Gun Nut
Level 8
Small Guns +3 (30), Unarmed +10 (40), Barter +8 (38), Melee Weapons +2 (30)
Impartial Mediation
Level 9
Energy Weapons +10 (40), Lockpick +1 (31), Explosives +10 (40), Barter +2 (40)
Gun Nut
Level 10
Small Guns +5 (40), Lockpick +9 (40), Barter +4 (44), Melee Weapons +5 (40)
Little Leaguer
Level 11
Energy Weapons +5 (45), Lockpick +5 (45), Speech +2 (22), Repair +5 (45), Barter +1 (45), Melee Weapons +5 (45)
Size Matters
Level 12
Small Guns +5 (45), Speech +18 (40)
Size Matters
Level 13
Energy Weapons +5 (50), Lockpick +5 (50), Explosives +5 (50), Barter +5 (50), Melee Weapons +3 (48)
Size Matters
Level 14
Small Guns +5 (50), Unarmed +1 (41), Speech +10 (50), Repair +5 (50), Melee Weapons +2 (50)
Cyborg
Level 15
Unarmed +19 (60), Speech +4 (54)
Thief
Level 16
Sneak +5 (60), Small Guns +7 (57), Speech +6 (60), Barter +5 (55)
Little Leaguer
Level 17
Small Guns +3 (60), Lockpick +5 (60), Repair +10 (60), Barter +5 (60)
Little Leaguer
Level 18
Small Guns +5 (65), Unarmed +5 (65), Speech +5 (65), Repair +3 (63), Science +5 (65)
Thief
Level 19
Energy Weapons +5 (65), Repair +2 (65), Explosives +5 (65), Melee Weapons +5 (65), Medicine +5 (65), Big Guns +1 (61)
Thief
Level 20
Small Guns +5 (70), Unarmed +5 (70), Repair +4 (69), Science +5 (70), Big Guns +4 (65)
Scoundrel
Level 21
Energy Weapons +5 (70), Repair +1 (70), Explosives +5 (70), Melee Weapons +5 (70), Medicine +5 (70), Big Guns +2 (67)
Silent Running
Level 22
Small Guns +5 (75), Unarmed +5 (75), Repair +5 (75), Science +5 (75), Big Guns +3 (70)
Scoundrel
Level 23
Energy Weapons +3 (73), Lockpick +5 (75), Explosives +5 (75), Melee Weapons +5 (75), Medicine +5 (75)
Scoundrel
Level 24
Energy Weapons +2 (75), Repair +1 (76), Science +10 (85), Medicine +10 (85)
Tag! (Big Guns)
Level 25
Energy Weapons +8 (83), Lockpick +7 (82), Explosives +8 (83)
Comprehension
Level 26
Energy Weapons +3 (86), Lockpick +4 (86), Unarmed +10 (85), Explosives +3 (86), Big Guns +3 (88)
Toughness
Level 27
Unarmed +3 (88), Speech +8 (88), Barter +12 (87)
Bloody Mess
Level 28
Sneak +10 (90), Small Guns +12 (87), Barter +1 (88)
Rad Resistance
Level 29
Small Guns +3 (90), Repair +9 (85), Melee Weapons +11 (86)
Adamantium Skeleton
Level 30
Repair +10 (97), Medicine +13 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Science)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)