Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
19
 
Repair
25
 
Science
35
 
Small Guns
25
 
Sneak
19
 
Speech
30
 
Unarmed
17
 
Swift Learner (2)
Level 1
ST 5 PE 7 EN 6 CH 5 IN 7 AG 5 LK 5
Lockpick, Speech, and Science
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (20), Lockpick +6 (40), Repair +3 (22), Explosives +1 (20), Science +1 (35), Melee Weapons +4 (19), Medicine +1 (30)
Swift Learner
Level 3
Sneak +4 (19), Small Guns +10 (25), Repair +3 (25)
Swift Learner
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