Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
17
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
34
 
Medicine
19
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Level 1
ST 5 PE 7 EN 5 CH 6 IN 7 AG 5 LK 5
Lockpick, Energy Weapons, and Science
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