Strength
10
 
Perception
10
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
350
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
51
 
Energy Weapons
51
 
Explosives
80
 
Lockpick
53
 
Medicine
36
 
Melee Weapons
36
 
Repair
36
 
Science
51
 
Small Guns
47
 
Sneak
47
 
Speech
53
 
Unarmed
53
 
Ant Might
Comprehension
Intense Training (10)
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 5 IN 9 AG 3 LK 5
Lockpick, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Unarmed +20 (47)
Intense Training (PE)
Level 3
Unarmed +3 (50), Speech +17 (44)
Intense Training (PE)
Level 4
Speech +6 (50), Sneak +14 (37)
Intense Training (PE)
Level 5
Small Guns +2 (40), Energy Weapons +2 (35), Lockpick +2 (50), Sneak +3 (40), Explosives +2 (35), Barter +6 (33), Big Guns +3 (30)
Comprehension
Level 6
Barter +20 (53)
Intense Training (PE)
Level 7
Barter +20 (73)
Intense Training (EN)
Level 8
Barter +20 (93)
Intense Training (AG)
Level 9
Barter +7 (100), Big Guns +13 (45)
Intense Training (AG)
Level 10
Energy Weapons +13 (50), Explosives +2 (39), Big Guns +5 (50)
Intense Training (CH)
Level 11
Explosives +20 (59)
Intense Training (AG)
Level 12
Explosives +20 (80)
Intense Training (LK)
Wired Reflexes
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