Strength
10
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
15
 
Big Guns
13
 
Energy Weapons
30
 
Explosives
17
 
Lockpick
48
 
Medicine
24
 
Melee Weapons
23
 
Repair
50
 
Science
25
 
Small Guns
30
 
Sneak
13
 
Speech
75
 
Unarmed
13
 
Educated
Intense Training (4)
Level 1
ST 7 PE 7 EN 5 CH 5 IN 10 AG 5 LK 1
Lockpick, Repair, and Speech
Level 2
Small Guns +7 (20), Energy Weapons +3 (20), Lockpick +3 (35), Speech +2 (30), Repair +2 (40), Science +2 (25), Medicine +1 (24)
Intense Training (ST)
Level 3
Small Guns +10 (30), Energy Weapons +10 (30)
Intense Training (ST)
Level 4
Speech +20 (50)
Educated
Level 5
Lockpick +13 (48), Repair +10 (50)
Intense Training (ST)
Level 6
Speech +23 (75)
Intense Training (CH)
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