Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
89
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
96
 
Science
96
 
Small Guns
98
 
Sneak
100
 
Speech
100
 
Unarmed
38
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Ninja
Power Armor Training
Puppies!
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 7 CH 1 IN 9 AG 8 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +19 (55)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +20 (77)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Ant Sight
Covert Ops
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 4
Lockpick +5 (50), Science +15 (53)
Educated
Level 5
Medicine +23 (58)
Comprehension
Level 6
Lockpick +23 (73)
Gunslinger
Level 7
Energy Weapons +20 (37), Lockpick +2 (75), Science +1 (54)
Toughness
Level 8
Energy Weapons +23 (60)
Commando
Level 9
Explosives +23 (50)
Strong Back
Level 10
Sneak +13 (48), Explosives +10 (60)
Finesse
Level 11
Sneak +12 (60), Repair +11 (61)
Bloody Mess
Level 12
Sneak +9 (69), Energy Weapons +1 (61), Speech +2 (19), Repair +10 (71), Explosives +1 (61)
Sniper
Level 13
Sneak +1 (70), Speech +21 (40), Melee Weapons +1 (26)
Pyromaniac
D.C. Journal of Internal Medicine => Medicine +2 (60)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Nikola Tesla and You => Energy Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (65)
Nikola Tesla and You => Energy Weapons +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Lying, Congressional Style => Speech +2 (42)
Paradise Lost => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Level 14
Melee Weapons +23 (49)
Cyborg
Level 15
Melee Weapons +23 (72)
Adamantium Skeleton
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Level 16
Lockpick +11 (90), Explosives +11 (72), Melee Weapons +1 (77)
Better Criticals
Level 17
Science +20 (80), Melee Weapons +3 (80)
Action Boy/Girl
Lying, Congressional Style => Speech +2 (48)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Level 18
Repair +15 (90), Melee Weapons +8 (88)
Concentrated Fire
Level 19
Sneak +12 (100), Melee Weapons +2 (90), Medicine +9 (69)
Silent Running
Level 20
Energy Weapons +9 (86), Explosives +14 (86)
Grim Reaper's Sprint
Level 21
Big Guns +23 (56)
Life Giver
Level 22
Big Guns +23 (79)
Puppies!
Level 23
Energy Weapons +4 (90), Explosives +4 (90), Medicine +4 (73), Big Guns +11 (90)
Ninja
Level 24
Speech +2 (50), Repair +2 (92), Melee Weapons +2 (92), Medicine +17 (90)
Robotics Expert
Level 25
Energy Weapons +2 (92), Lockpick +2 (92), Speech +13 (63), Explosives +2 (92), Medicine +2 (92), Big Guns +2 (92)
Entomologist
Level 26
Energy Weapons +2 (94), Lockpick +2 (94), Speech +9 (72), Repair +2 (94), Explosives +2 (94), Melee Weapons +2 (94), Medicine +2 (94), Big Guns +2 (94)
Nerves of Steel
Level 27
Unarmed +1 (30), Speech +22 (94)
Rad Resistance
Level 28
Energy Weapons +4 (98), Lockpick +4 (98), Explosives +4 (98), Melee Weapons +3 (97), Medicine +4 (98), Big Guns +4 (98)
Rad Absorption
Level 29
Barter +23 (46)
Mysterious Stranger
Level 30
Barter +23 (87)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
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