Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
8
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
20
 
Big Guns
8
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
20
 
Melee Weapons
8
 
Repair
35
 
Science
20
 
Small Guns
25
 
Sneak
38
 
Speech
35
 
Unarmed
8
 
Gun Nut
Level 1
ST 2 PE 8 EN 2 CH 8 IN 8 AG 8 LK 4
Sneak, Speech, and Lockpick
Level 2
Sneak +3 (38), Lockpick +5 (40), Repair +10 (35)
Gun Nut
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