Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
4
 
Intelligence
3
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
14
 
Big Guns
37
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
12
 
Melee Weapons
20
 
Repair
12
 
Science
12
 
Small Guns
16
 
Sneak
16
 
Speech
29
 
Unarmed
22
 
Level 1
ST 7 PE 6 EN 8 CH 4 IN 3 AG 5 LK 7
Big Guns, Energy Weapons, and Speech
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