Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
23
 
Medicine
15
 
Melee Weapons
15
 
Repair
35
 
Science
15
 
Small Guns
50
 
Sneak
17
 
Speech
15
 
Unarmed
30
 
Gun Nut
Level 1
ST 5 PE 8 EN 5 CH 5 IN 5 AG 6 LK 6
Small Guns, Repair, and Unarmed
Level 2
Small Guns +13 (50), Lockpick +2 (23)
Gun Nut
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