Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
8%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
90
 
Big Guns
67
 
Energy Weapons
61
 
Explosives
72
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
85
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Computer Whiz
Covert Ops
Daddy's Boy/Girl (3)
Deep Sleep
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Infiltrator
Intense Training (4)
Life Giver
Light Step
Little Leaguer (2)
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Superior Defender
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Medicine, Sneak, and Speech
Ant Sight
Bobblehead (Intelligence)
Duck and Cover! => Explosives +1 (18)
Level 2
Sneak +2 (32), Small Guns +7 (22), Lockpick +3 (20), Speech +3 (35), Explosives +2 (20), Barter +3 (20)
Intense Training (EN)
Bobblehead (Charisma)
Bobblehead (Small Guns)
Ghoul Ecology
Lying, Congressional Style => Speech +1 (38)
Level 3
Sneak +8 (40), Unarmed +3 (20), Speech +2 (40), Science +5 (30), Melee Weapons +2 (17)
Gun Nut
Level 4
Sneak +3 (43), Small Guns +3 (40), Energy Weapons +3 (20), Science +5 (35), Melee Weapons +3 (20), Big Guns +3 (20)
Comprehension
Big Book of Science => Science +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Guns and Bullets => Small Guns +2 (42)
Bobblehead (Sneak)
Level 5
Sneak +3 (56), Small Guns +3 (45), Lockpick +5 (25), Barter +3 (25), Science +3 (45), Medicine +3 (50)
Daddy's Boy/Girl
Level 6
Sneak +20 (76)
Fortune Finder
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Level 7
Sneak +20 (98)
Gun Nut
Rad Regeneration
Level 8
Sneak +2 (100), Unarmed +3 (23), Science +5 (55), Medicine +10 (65)
Daddy's Boy/Girl
Level 9
Lockpick +5 (30), Speech +5 (45), Science +5 (60), Medicine +5 (70)
Rad Resistance
Bobblehead (Science)
Level 10
Energy Weapons +5 (25), Unarmed +2 (25), Speech +5 (50), Explosives +5 (25), Barter +3 (28)
Finesse
Grognak the Barbarian => Melee Weapons +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Level 11
Energy Weapons +5 (30), Unarmed +5 (30), Explosives +5 (30), Melee Weapons +3 (25), Medicine +2 (79)
Daddy's Boy/Girl
Level 12
Small Guns +4 (54), Medicine +16 (95)
Life Giver
Wired Reflexes
Level 13
Small Guns +1 (60), Lockpick +5 (35), Speech +4 (54), Repair +5 (45), Medicine +5 (100)
Gun Nut
Level 14
Speech +1 (55), Science +19 (94)
Adamantium Skeleton
Level 15
Lockpick +5 (40), Speech +4 (59), Science +6 (100), Big Guns +5 (25)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (61)
Tumblers Today => Lockpick +2 (42)
Dean's Electronics => Repair +2 (47)
Level 16
Small Guns +3 (65), Speech +4 (65), Repair +3 (50), Melee Weapons +5 (30), Big Guns +5 (30)
Silent Running
Level 17
Small Guns +5 (70), Lockpick +8 (50), Unarmed +2 (32), Speech +5 (70)
Light Step
Superior Defender
Level 18
Small Guns +5 (90), Unarmed +4 (36), Speech +5 (75), Barter +6 (36)
Tag! (Small Guns)
Level 19
Small Guns +10 (100), Speech +10 (85)
Action Boy/Girl
Lying, Congressional Style => Speech +2 (87)
Paradise Lost => Speech +2 (89)
Pugilism Illustrated => Unarmed +2 (38)
Level 20
Lockpick +3 (53), Unarmed +2 (40), Speech +11 (100), Barter +4 (40)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Level 21
Unarmed +20 (60)
Little Leaguer
Pugilism Illustrated => Unarmed +2 (62)
Tumblers Today => Lockpick +2 (55)
Level 22
Melee Weapons +20 (57)
Deep Sleep
Level 23
Melee Weapons +20 (82)
Little Leaguer
Xenotech Expert
Level 24
Lockpick +5 (60), Unarmed +3 (65), Repair +1 (51), Barter +5 (45), Melee Weapons +3 (85), Big Guns +3 (35)
Ninja
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 25
Lockpick +12 (74), Repair +2 (55), Barter +3 (50), Big Guns +3 (42)
Intense Training (EN)
Level 26
Lockpick +9 (85), Unarmed +3 (70), Repair +5 (60), Big Guns +3 (45)
Intense Training (PE)
Level 27
Energy Weapons +8 (40), Lockpick +9 (94), Explosives +3 (45)
Infiltrator
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (47)
Pugilism Illustrated => Unarmed +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Power Armor Training
Hematophage
Level 28
Lockpick +6 (100), Unarmed +3 (75), Repair +3 (65), Explosives +3 (50), Barter +5 (57)
Rad Absorption
Level 29
Unarmed +2 (77), Repair +5 (70), Barter +13 (70)
Computer Whiz
Level 30
Energy Weapons +3 (49), Unarmed +2 (85), Repair +3 (75), Explosives +4 (60), Barter +4 (80), Big Guns +4 (55)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Punga Power!
Covert Ops
Barkskin
Pitt Fighter
Booster Shot
Auto Expert
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (99)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
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