Level 1
  
    ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
  
    Small Guns, Repair, and Lockpick
  
    Bobblehead (Medicine)
  
  
  
  Level 2
  
    Explosives +16 (33)
  
    Swift Learner
  
  
  
  Level 3
  
    Explosives +16 (49)
  
    Lady Killer/Black Widow
  
  
  
  Level 4
  
    Sneak +15 (32), Explosives +1 (50)
  
    Educated
  
  
  
  Level 5
  
    Sneak +18 (50), Science +1 (18)
  
    Comprehension
  
  
  
  Level 6
  
    Science +19 (37)
  
    Toughness
  
  
  
  Level 7
  
    Science +19 (56)
  
    Gunslinger
  
  
  
  Level 8
  
    Science +4 (60), Medicine +15 (42)
  
    Strong Back
  
  
  
  Level 9
  
    Explosives +1 (51), Medicine +18 (60)
  
    Commando
  
  
  
  Level 10
  
    Unarmed +10 (25), Explosives +9 (60)
  
    Finesse
  
  
  
  Level 11
  
    Unarmed +19 (44)
  
    Demolition Expert
  
  
  
  Level 12
  
    Unarmed +19 (63)
  
    Sniper
  
  
  
  Level 13
  
    Unarmed +7 (70), Barter +12 (29)
  
    Silent Running
  
  
  
  Level 14
  
    Lockpick +18 (50), Barter +1 (30)
  
    Cyborg
  
  
  
  Level 15
  
    Small Guns +3 (35), Energy Weapons +3 (30), Speech +3 (20), Melee Weapons +5 (20), Big Guns +5 (20)
  
    Pyromaniac
  
  
  
  Level 16
  
    Small Guns +15 (50), Repair +4 (36)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Speech +10 (30), Repair +4 (40), Melee Weapons +5 (25)
  
    Better Criticals
  
  
  
  Level 18
  
    Energy Weapons +3 (33), Speech +3 (33), Barter +5 (35), Melee Weapons +8 (33)
  
    Paralyzing Palm
  
  
  
  Level 19
  
    Energy Weapons +7 (40), Speech +2 (35), Barter +5 (40), Melee Weapons +5 (38)
  
    Bloody Mess
  
  
  
  Level 20
  
    Speech +5 (40), Repair +10 (50), Melee Weapons +2 (40), Big Guns +2 (22)
  
    Grim Reaper's Sprint
  
  
  
  Level 21
  
    Melee Weapons +19 (59)
  
    Child at Heart
  
  
  
  Level 22
  
    Melee Weapons +19 (78)
  
    Puppies!
  
  
  
  Level 23
  
    Sneak +10 (70), Speech +5 (45), Big Guns +4 (26)
  
    Iron Fist
  
    Bobblehead (Sneak)
  
    Bobblehead (Melee Weapons)
  
  
  
  Level 24
  
    Speech +5 (50), Big Guns +14 (40)
  
    Ninja
  
  
  
  Level 25
  
    Energy Weapons +9 (49), Barter +5 (45), Big Guns +5 (45)
  
    Entomologist
  
  
  
  Level 26
  
    Energy Weapons +1 (50), Barter +13 (58), Big Guns +5 (50)
  
    Animal Friend
  
  
  
  Level 27
  
    Small Guns +5 (55), Energy Weapons +4 (54), Speech +5 (55), Repair +5 (55)
  
    Tag! (Big Guns)
  
  
  
  Level 28
  
    Energy Weapons +6 (60), Speech +1 (56), Repair +5 (60), Barter +2 (60), Medicine +5 (65)
  
    Lawbringer (Big Guns)
  
  
  
  Level 29
  
    Small Guns +5 (60), Lockpick +10 (60), Speech +4 (60)
  
    Adamantium Skeleton (Big Guns)
  
  
  
  Level 30
  
    Lockpick +4 (72), Repair +10 (78), Barter +5 (73)
  
    Almost Perfect (Big Guns)
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
    Big Book of Science => Science +2 (82)
  
    Big Book of Science => Science +2 (84)
  
    Big Book of Science => Science +2 (86)
  
    Big Book of Science => Science +2 (88)
  
    Big Book of Science => Science +2 (90)
  
    Big Book of Science => Science +2 (92)
  
    Big Book of Science => Science +2 (94)
  
    Big Book of Science => Science +2 (96)
  
    Big Book of Science => Science +2 (98)
  
    Big Book of Science => Science +2 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (92)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (94)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (96)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (98)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (77)
  
    Paradise Lost => Speech +2 (82)
  
    D.C. Journal of Internal Medicine => Medicine +2 (79)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
  
    Pugilism Illustrated => Unarmed +2 (94)
  
    Pugilism Illustrated => Unarmed +2 (96)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (87)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (89)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (91)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (93)
  
    Tumblers Today => Lockpick +2 (86)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
  
    Tumblers Today => Lockpick +2 (88)
  
    Tumblers Today => Lockpick +2 (90)
  
    Tumblers Today => Lockpick +2 (92)
  
    Tumblers Today => Lockpick +2 (94)
  
    Tumblers Today => Lockpick +2 (96)
  
    Tumblers Today => Lockpick +2 (98)
  
    Tumblers Today => Lockpick +2 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (95)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (97)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (99)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (100)