Strength
6
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
9
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
38
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
21
 
Melee Weapons
15
 
Repair
21
 
Science
21
 
Small Guns
28
 
Sneak
13
 
Speech
7
 
Unarmed
23
 
Level 1
ST 6 PE 6 EN 10 CH 2 IN 9 AG 5 LK 2
Big Guns, Explosives, and Small Guns
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