Strength
9
 
Perception
6
 
Endurance
8
 
Charisma
7
 
Intelligence
5
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
560
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
100
 
Big Guns
100
 
Energy Weapons
30
 
Explosives
100
 
Lockpick
40
 
Medicine
60
 
Melee Weapons
100
 
Repair
100
 
Science
20
 
Small Guns
40
 
Sneak
100
 
Speech
100
 
Unarmed
30
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Demolition Expert (3)
Educated
Finesse
Hematophage
Intense Training (2)
Life Giver
Little Leaguer (3)
Master Trader
Ninja
Pitt Fighter
Pyromaniac
Rad Absorption
Rad Regeneration
Scoundrel
Size Matters (3)
Strong Back
Tag!
Toughness
Level 1
ST 7 PE 5 EN 7 CH 6 IN 4 AG 5 LK 6
Melee Weapons, Barter, and Repair
Bobblehead (Medicine)
Level 2
Repair +2 (30), Barter +6 (38), Melee Weapons +6 (45)
Little Leaguer
Bobblehead (Strength)
Level 3
Repair +5 (35), Barter +6 (44), Melee Weapons +3 (55)
Little Leaguer
Level 4
Repair +5 (40), Barter +6 (50), Medicine +2 (25), Big Guns +1 (20)
Child at Heart
Level 5
Repair +9 (49), Melee Weapons +5 (60)
Educated
Rad Regeneration
Level 6
Unarmed +1 (20), Repair +6 (55), Barter +5 (55), Melee Weapons +5 (65)
Bloody Mess
Level 7
Repair +5 (60), Explosives +5 (30), Barter +5 (60), Melee Weapons +2 (67)
Toughness
Level 8
Repair +9 (69), Barter +5 (65), Melee Weapons +3 (70)
Strong Back
Bobblehead (Intelligence)
Level 9
Repair +8 (79), Explosives +5 (40), Melee Weapons +5 (80)
Little Leaguer
Level 10
Repair +1 (80), Explosives +7 (47), Melee Weapons +10 (90)
Scoundrel
Bobblehead (Melee Weapons)
Level 11
Speech +2 (24), Repair +10 (90), Explosives +3 (50), Medicine +3 (30)
Finesse
Bobblehead (Repair)
Ant Might
Pitt Fighter
Barkskin
Level 12
Sneak +8 (23), Explosives +10 (60)
Life Giver
Hematophage
Level 13
Sneak +12 (35), Speech +1 (25), Explosives +5 (65)
Pyromaniac
Bobblehead (Explosives)
Bobblehead (Speech)
Level 14
Sneak +10 (45), Explosives +5 (80), Barter +3 (73)
Master Trader
Level 15
Sneak +4 (50), Speech +4 (40), Explosives +4 (85), Barter +6 (80)
Intense Training (LK)
Level 16
Sneak +15 (65), Big Guns +3 (24)
Tag! (Explosives)
Level 17
Sneak +10 (75), Lockpick +2 (18), Big Guns +6 (30)
Demolition Expert (Explosives)
Level 18
Sneak +10 (85), Unarmed +3 (24), Barter +5 (85)
Demolition Expert (Explosives)
Bobblehead (Sneak)
Level 19
Sneak +5 (100), Lockpick +2 (20), Unarmed +1 (25), Speech +5 (45), Barter +5 (90)
Demolition Expert (Explosives)
Level 20
Speech +5 (50), Barter +10 (100), Medicine +3 (34)
Ninja (Explosives)
Level 21
Small Guns +2 (20), Speech +10 (60), Medicine +6 (40)
Intense Training (AG)
Booster Shot
Level 22
Energy Weapons +4 (20), Speech +10 (70), Science +4 (20)
Adamantium Skeleton (Explosives)
Level 23
Speech +10 (80), Medicine +8 (48)
Action Boy/Girl (Explosives)
Level 24
Medicine +8 (56), Big Guns +10 (55)
Size Matters (Explosives)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Level 25
Unarmed +3 (30), Speech +8 (90), Medicine +4 (60), Big Guns +3 (60)
Better Criticals (Explosives)
Level 26
Energy Weapons +8 (30), Speech +10 (100)
Size Matters (Explosives)
Bobblehead (Big Guns)
Level 27
Lockpick +18 (40)
Size Matters (Explosives)
Bobblehead (Luck)
Bobblehead (Agility)
Level 28
Small Guns +18 (40)
Rad Absorption (Explosives)
Would you like to comment? Sign up for new account, or sign in if you are already a member.