Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
34
 
Lockpick
19
 
Medicine
19
 
Melee Weapons
15
 
Repair
19
 
Science
20
 
Small Guns
32
 
Sneak
17
 
Speech
25
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 5 IN 7 AG 6 LK 5
Small Guns, Explosives, and Energy Weapons
Level 2
Energy Weapons +6 (40), Speech +10 (25), Science +1 (20)
Swift Learner
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