Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
15
 
Big Guns
45
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
49
 
Melee Weapons
21
 
Repair
32
 
Science
35
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
19
 
Comprehension
Gun Nut (3)
Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 5 LK 5
Big Guns, Medicine, Science
Level 2
Lockpick +7 (22), Science +3 (35), Big Guns +6 (40)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Level 3
Lockpick +16 (40)
Gun Nut
Level 4
Lockpick +10 (50), Medicine +6 (38)
Comprehension
Level 5
Big Guns +5 (45), Medicine +11 (49)
Gun Nut
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