Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
17
 
Melee Weapons
15
 
Repair
37
 
Science
17
 
Small Guns
45
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Lockpick, Small Guns, and Repair
Level 2
Small Guns +8 (45), Lockpick +8 (40)
Gun Nut
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