Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
15%
 
Hit Points
440
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
21
 
Big Guns
33
 
Energy Weapons
29
 
Explosives
29
 
Lockpick
100
 
Medicine
54
 
Melee Weapons
55
 
Repair
100
 
Science
33
 
Small Guns
37
 
Sneak
100
 
Speech
21
 
Unarmed
100
 
Ant Might
Barkskin
Better Criticals
Bloody Mess
Finesse
Intense Training (6)
Iron Fist (3)
Life Giver
Strong Back
Toughness
Level 1
ST 8 PE 1 EN 6 CH 1 IN 7 AG 8 LK 9
Unarmed, Sneak, and Lockpick
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Unarmed +18 (64)
Intense Training (AG)
Level 3
Sneak +12 (64), Unarmed +6 (72)
Intense Training (EN)
Level 4
Sneak +4 (68), Lockpick +14 (50)
Iron Fist
Level 5
Sneak +12 (80), Unarmed +6 (78)
Iron Fist
Level 6
Sneak +1 (81), Unarmed +17 (95)
Iron Fist
Level 7
Sneak +13 (94), Unarmed +5 (100)
Toughness
Level 8
Sneak +6 (100), Lockpick +12 (62)
Strong Back
Level 9
Lockpick +18 (80)
Bloody Mess
Level 10
Lockpick +18 (98)
Finesse
Level 11
Lockpick +2 (100), Repair +16 (49)
Intense Training (PE)
Level 12
Repair +18 (67)
Intense Training (PE)
Level 13
Repair +18 (85)
Intense Training (PE)
Level 14
Repair +15 (100), Medicine +3 (36)
Intense Training (PE)
Level 15
Medicine +18 (54)
Life Giver
Barkskin
Level 16
Melee Weapons +18 (55)
Better Criticals
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