Level 1
ST 4 PE 7 EN 5 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Repair, and Science
Bobblehead (Medicine)
Level 2
Small Guns +5 (20), Energy Weapons +1 (35), Repair +2 (40), Explosives +6 (25), Barter +5 (20)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Sneak +1 (16), Small Guns +5 (25), Lockpick +6 (27), Unarmed +1 (16), Speech +1 (16), Repair +3 (45), Melee Weapons +2 (15), Big Guns +1 (16)
Intense Training (PE)
Bobblehead (Strength)
Rad Regeneration
Level 4
Sneak +4 (20), Energy Weapons +3 (40), Unarmed +4 (20), Speech +4 (20), Melee Weapons +3 (20), Big Guns +2 (18)
Educated
Level 5
Energy Weapons +5 (45), Lockpick +3 (30), Repair +5 (50), Explosives +3 (30), Science +5 (50), Big Guns +2 (20)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (47)
Pugilism Illustrated => Unarmed +2 (22)
Pugilism Illustrated => Unarmed +2 (24)
Hematophage
Tumblers Today => Lockpick +2 (32)
Level 6
Small Guns +5 (30), Energy Weapons +3 (50), Repair +5 (55), Barter +5 (25), Science +5 (55)
Toughness
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Tumblers Today => Lockpick +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Level 7
Sneak +3 (25), Lockpick +1 (35), Unarmed +1 (35), Speech +2 (22), Melee Weapons +3 (27), Medicine +8 (50), Big Guns +5 (25)
Intense Training (ST)
Grognak the Barbarian => Melee Weapons +2 (29)
Level 8
Energy Weapons +5 (55), Speech +3 (25), Repair +5 (60), Science +4 (59), Melee Weapons +1 (30), Medicine +5 (55)
Size Matters
D.C. Journal of Internal Medicine => Medicine +2 (57)
Guns and Bullets => Small Guns +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Pugilism Illustrated => Unarmed +2 (37)
Level 9
Small Guns +1 (33), Lockpick +12 (47), Unarmed +3 (40), Speech +1 (26), Barter +3 (30), Medicine +3 (62)
Commando
Level 10
Sneak +5 (30), Energy Weapons +5 (60), Lockpick +3 (50), Speech +1 (27), Barter +5 (35), Science +1 (60), Medicine +3 (65)
Finesse
Bobblehead (Repair)
Lying, Congressional Style => Speech +2 (29)
Big Book of Science => Science +2 (62)
Nikola Tesla and You => Energy Weapons +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Big Book of Science => Science +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Pugilism Illustrated => Unarmed +2 (42)
Guns and Bullets => Small Guns +2 (35)
Big Book of Science => Science +2 (66)
Level 11
Small Guns +5 (40), Energy Weapons +3 (65), Speech +4 (33), Explosives +10 (40), Melee Weapons +1 (31)
Nerd Rage!
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tumblers Today => Lockpick +2 (52)
Guns and Bullets => Small Guns +2 (42)
Lying, Congressional Style => Speech +2 (35)
Paradise Lost => Speech +2 (37)
Dean's Electronics => Repair +2 (72)
Level 12
Sneak +5 (35), Energy Weapons +5 (70), Repair +3 (75), Barter +3 (40), Science +3 (69), Medicine +1 (68), Big Guns +3 (45)
Fast Metabolism
Grognak the Barbarian => Melee Weapons +2 (33)
Pugilism Illustrated => Unarmed +2 (44)
Lying, Congressional Style => Speech +2 (39)
Nikola Tesla and You => Energy Weapons +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Level 13
Sneak +5 (40), Small Guns +3 (45), Energy Weapons +3 (75), Melee Weapons +7 (40), Medicine +2 (70), Big Guns +3 (50)
Strong Back
Nikola Tesla and You => Energy Weapons +2 (77)
Bobblehead (Barter)
Tumblers Today => Lockpick +2 (54)
Level 14
Sneak +5 (45), Energy Weapons +3 (90), Lockpick +1 (55), Unarmed +1 (45), Speech +6 (45), Explosives +5 (45), Melee Weapons +2 (42)
Cyborg
Ant Sight
Big Book of Science => Science +2 (71)
Level 15
Sneak +5 (50), Small Guns +5 (50), Lockpick +3 (60), Speech +5 (50), Explosives +3 (50), Melee Weapons +2 (44)
Lawbringer
Power Armor Training
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Level 16
Sneak +2 (54), Lockpick +5 (65), Unarmed +5 (50), Melee Weapons +6 (50), Big Guns +5 (70)
Tag! (Big Guns)
Bobblehead (Luck)
Big Book of Science => Science +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Bobblehead (Lockpick)
Big Book of Science => Science +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Guns and Bullets => Small Guns +2 (52)
Bobblehead (Melee Weapons)
Lying, Congressional Style => Speech +2 (52)
Big Book of Science => Science +2 (77)
Tumblers Today => Lockpick +2 (77)
Dean's Electronics => Repair +2 (77)
Level 17
Sneak +3 (59), Small Guns +3 (55), Lockpick +3 (80), Speech +3 (55), Repair +3 (80), Explosives +5 (55), Big Guns +3 (75)
Mysterious Stranger
Bobblehead (Science)
Bobblehead (Charisma)
Bobblehead (Agility)
Level 18
Small Guns +3 (60), Speech +3 (60), Explosives +5 (60), Science +7 (94), Medicine +5 (75)
Concentrated Fire
Bobblehead (Speech)
Level 19
Small Guns +5 (65), Repair +10 (90), Barter +8 (60)
Action Boy/Girl
Nikola Tesla and You => Energy Weapons +2 (94)
Bobblehead (Small Guns)
Guns and Bullets => Small Guns +2 (77)
Bobblehead (Perception)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Tumblers Today => Lockpick +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Bobblehead (Explosives)
Level 20
Sneak +2 (65), Lockpick +1 (85), Repair +10 (100), Explosives +3 (75), Science +2 (96), Medicine +5 (80)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (79)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (77)
Bobblehead (Endurance)
Nikola Tesla and You => Energy Weapons +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Bobblehead (Big Guns)
Duck and Cover! => Explosives +2 (79)
Guns and Bullets => Small Guns +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Bobblehead (Sneak)
Level 21
Sneak +3 (80), Lockpick +5 (90), Unarmed +3 (55), Explosives +1 (80), Medicine +8 (90), Big Guns +3 (90)
Explorer
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (57)
Bobblehead (Energy Weapons)
Level 22
Lockpick +10 (100), Unarmed +3 (60), Melee Weapons +5 (65), Big Guns +5 (95)
Quantum Chemist
Dean's Electronics => Repair +2 (100)
Level 23
Small Guns +3 (84), Unarmed +5 (65), Explosives +5 (85), Barter +3 (65), Science +2 (98), Big Guns +5 (100)
Puppies!
Barkskin
Level 24
Small Guns +3 (87), Speech +3 (73), Explosives +5 (90), Barter +5 (70), Science +2 (100), Melee Weapons +5 (70)
Better Criticals