Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
5
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
60
 
Big Guns
60
 
Energy Weapons
60
 
Explosives
60
 
Lockpick
64
 
Medicine
60
 
Melee Weapons
60
 
Repair
60
 
Science
61
 
Small Guns
60
 
Sneak
61
 
Speech
60
 
Unarmed
60
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Robotics Expert
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 9 CH 1 IN 4 AG 9 LK 7
Sneak, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Might
Level 2
Repair +6 (32), Science +9 (50)
Lady Killer/Black Widow
Level 3
Medicine +15 (41)
Intense Training (ST)
Level 4
Lockpick +6 (34), Medicine +9 (50)
Educated
Level 5
Lockpick +16 (50), Explosives +2 (30)
Comprehension
Level 6
Speech +18 (38)
Toughness
Level 7
Repair +2 (34), Melee Weapons +16 (50)
Intense Training (ST)
Level 8
Energy Weapons +18 (46)
Intense Training (ST)
Level 9
Speech +2 (40), Repair +16 (50)
Intense Training (PE)
Level 10
Unarmed +14 (50), Explosives +4 (36)
Finesse
Level 11
Energy Weapons +2 (50), Explosives +14 (50), Big Guns +2 (38)
Mysterious Stranger
Level 12
Barter +18 (38)
Sniper
Level 13
Barter +12 (50), Big Guns +6 (44)
Robotics Expert
Level 14
Science +8 (58), Medicine +10 (60)
Life Giver
Level 15
Small Guns +9 (60), Speech +1 (41), Science +2 (60), Big Guns +6 (50)
Cyborg
Level 16
Speech +9 (50), Repair +9 (59)
Better Criticals
Level 17
Lockpick +8 (60), Repair +1 (60), Melee Weapons +8 (60), Big Guns +1 (51)
Action Boy/Girl
Level 18
Barter +9 (59), Big Guns +9 (60)
Concentrated Fire
Level 19
Unarmed +7 (57), Explosives +10 (60), Barter +1 (60)
Silent Running
Level 20
Lockpick +4 (64), Unarmed +3 (60), Speech +10 (60), Science +1 (61)
Grim Reaper's Sprint
Barkskin
Wired Reflexes
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