Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
11
 
Big Guns
47
 
Energy Weapons
30
 
Explosives
20
 
Lockpick
30
 
Medicine
40
 
Melee Weapons
19
 
Repair
47
 
Science
30
 
Small Guns
47
 
Sneak
15
 
Speech
11
 
Unarmed
19
 
Daddy's Boy/Girl
Gun Nut
Intense Training (2)
Level 1
ST 5 PE 7 EN 7 CH 3 IN 7 AG 5 LK 6
Big Guns, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (20), Lockpick +6 (25), Repair +1 (40), Science +2 (21), Medicine +1 (30), Big Guns +6 (40)
Gun Nut
Level 3
Small Guns +5 (40), Energy Weapons +10 (30), Explosives +1 (20), Science +1 (27)
Daddy's Boy/Girl
Level 4
Small Guns +5 (45), Repair +5 (45), Science +2 (29), Big Guns +5 (45)
Intense Training (ST)
Level 5
Small Guns +2 (47), Lockpick +5 (30), Repair +2 (47), Science +1 (30), Medicine +5 (40), Big Guns +2 (47)
Intense Training (ST)
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