Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 6 LK 4
Lockpick, Repair, and Sneak
Level 2
Sneak +9 (40), Lockpick +6 (35), Repair +3 (40), Melee Weapons +1 (17)
Intense Training (ST)
Dean's Electronics => Repair +1 (41)
Grognak the Barbarian => Melee Weapons +1 (18)
Nikola Tesla and You => Energy Weapons +1 (15)
Big Book of Science => Science +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Paradise Lost => Speech +1 (17)
Tumblers Today => Lockpick +1 (36)
Level 3
Sneak +4 (45), Small Guns +4 (20), Speech +3 (20), Repair +4 (45), Science +2 (25), Melee Weapons +2 (20)
Intense Training (EN)
Level 4
Lockpick +9 (45), Explosives +6 (20), Barter +4 (20)
Educated
Level 5
Sneak +5 (50), Lockpick +5 (50), Unarmed +4 (20), Repair +5 (50), Medicine +3 (25)
Scoundrel
Level 6
Small Guns +5 (25), Speech +5 (30), Science +5 (32), Melee Weapons +5 (25), Big Guns +2 (18)
Intense Training (IN)
Level 7
Unarmed +2 (22), Speech +5 (35), Repair +3 (55), Science +3 (35), Melee Weapons +5 (30), Medicine +3 (30), Big Guns +2 (20)
Intense Training (AG)
Level 8
Sneak +8 (62), Small Guns +3 (32), Lockpick +5 (55), Unarmed +2 (24), Repair +5 (60)
Intense Training (AG)
Level 9
Sneak +3 (66), Small Guns +3 (36), Lockpick +10 (66), Unarmed +1 (26), Repair +5 (66), Explosives +1 (22)
Intense Training (LK)
Level 10
Small Guns +4 (42), Speech +4 (40), Barter +6 (32), Melee Weapons +9 (40)
Intense Training (AG)
Level 11
Sneak +2 (72), Small Guns +3 (47), Speech +10 (50), Repair +4 (70), Science +4 (40)
Intense Training (AG)
Level 12
Sneak +3 (75), Small Guns +3 (50), Lockpick +2 (68), Repair +5 (75), Melee Weapons +10 (52)
Intense Training (ST)
Level 13
Lockpick +7 (77), Explosives +3 (27), Barter +3 (35), Melee Weapons +3 (55), Medicine +7 (38)
Intense Training (PE)
Level 14
Sneak +5 (90), Lockpick +3 (80), Repair +5 (80), Explosives +3 (30), Barter +5 (40), Medicine +2 (40)
Silent Running
Level 15
Lockpick +10 (90), Speech +3 (53), Repair +10 (90)
Light Step
Level 16
Sneak +5 (95), Energy Weapons +2 (20), Lockpick +5 (95), Speech +2 (55), Repair +5 (95), Big Guns +4 (25)
Tag! (Melee Weapons)
Level 17
Sneak +5 (100), Lockpick +5 (100), Speech +3 (58), Repair +5 (100), Melee Weapons +5 (75)
Fast Metabolism
Level 18
Small Guns +5 (55), Unarmed +1 (27), Speech +7 (65), Science +5 (45), Melee Weapons +5 (80)
Chem Resistant
Level 19
Energy Weapons +5 (25), Unarmed +3 (30), Explosives +5 (35), Barter +5 (45), Big Guns +5 (30)
Mister Sandman
Level 20
Speech +3 (68), Barter +5 (50), Science +5 (50), Medicine +10 (50)
Ninja
Level 21
Small Guns +5 (60), Energy Weapons +1 (26), Speech +7 (75), Science +5 (55), Melee Weapons +5 (85)
Finesse
Level 22
Small Guns +5 (65), Energy Weapons +3 (29), Speech +5 (80), Science +5 (60), Melee Weapons +5 (90)
Deep Sleep
Level 23
Energy Weapons +1 (30), Barter +10 (60), Melee Weapons +2 (92), Medicine +10 (60)
Action Boy/Girl
Level 24
Small Guns +5 (70), Speech +5 (85), Barter +5 (65), Science +5 (65), Melee Weapons +3 (95)
Chemist
Level 25
Small Guns +5 (75), Speech +5 (90), Explosives +3 (38), Barter +5 (70), Science +5 (70)
Night Person
Level 26
Unarmed +1 (31), Explosives +2 (40), Science +5 (75), Medicine +15 (75)
Nerves of Steel
Level 27
Unarmed +3 (34), Barter +20 (90)
Child at Heart
Level 28
Energy Weapons +5 (35), Unarmed +3 (37), Speech +5 (95), Explosives +5 (45), Big Guns +5 (35)
Party Boy/Girl
Level 29
Energy Weapons +5 (40), Unarmed +3 (40), Barter +5 (95), Melee Weapons +5 (100), Big Guns +5 (40)
Warmonger
Level 30
Small Guns +3 (80), Energy Weapons +2 (50), Unarmed +2 (50), Speech +3 (100), Explosives +2 (55), Barter +3 (100), Science +3 (80), Medicine +3 (80), Big Guns +2 (50)
Almost Perfect
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Unarmed)
Bobblehead (Medicine)