Strength
4
 
Perception
8
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
25
 
Lockpick
40
 
Medicine
34
 
Melee Weapons
14
 
Repair
32
 
Science
40
 
Small Guns
37
 
Sneak
18
 
Speech
12
 
Unarmed
14
 
Intense Training
Level 1
ST 4 PE 8 EN 4 CH 3 IN 9 AG 5 LK 7
Lockpick, Small Guns, and Science
Bobblehead (Medicine)
Level 2
Small Guns +4 (37), Lockpick +3 (40), Repair +8 (32), Explosives +3 (25), Science +1 (40)
Intense Training (AG)
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