Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
33
 
Medicine
26
 
Melee Weapons
20
 
Repair
50
 
Science
26
 
Small Guns
33
 
Sneak
18
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 7 PE 5 EN 5 CH 1 IN 9 AG 5 LK 8
Lockpick, Repair, and Small Guns
Bobblehead (Intelligence)
Level 2
Lockpick +2 (33), Repair +9 (50), Explosives +9 (25)
Intense Training (AG)
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