Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
1
 
Intelligence
1
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
11
 
Barter
9
 
Big Guns
15
 
Energy Weapons
42
 
Explosives
27
 
Lockpick
42
 
Medicine
9
 
Melee Weapons
15
 
Repair
9
 
Science
9
 
Small Guns
42
 
Sneak
27
 
Speech
9
 
Unarmed
15
 
Level 1
ST 4 PE 10 EN 4 CH 1 IN 1 AG 10 LK 10
Small Guns, Energy Weapons, and Lockpick
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