Strength
3
 
Perception
7
 
Endurance
2
 
Charisma
4
 
Intelligence
6
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
15
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
13
 
Repair
40
 
Science
25
 
Small Guns
45
 
Sneak
40
 
Speech
15
 
Unarmed
11
 
Gun Nut
Level 1
ST 3 PE 7 EN 2 CH 4 IN 6 AG 9 LK 9
Repair, Small Guns, and Sneak
Level 2
Lockpick +3 (24), Repair +1 (40), Science +6 (25), Medicine +6 (25)
Gun Nut
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