Strength
7
 
Perception
6
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
13
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
32
 
Melee Weapons
17
 
Repair
17
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
36
 
Level 1
ST 7 PE 6 EN 9 CH 5 IN 7 AG 5 LK 1
Unarmed, Medicine, and Lockpick
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