Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
9
 
Intelligence
6
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
38
 
Big Guns
13
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
11
 
Repair
22
 
Science
17
 
Small Guns
25
 
Sneak
13
 
Speech
43
 
Unarmed
13
 
Gun Nut
Level 1
ST 3 PE 8 EN 4 CH 9 IN 6 AG 4 LK 6
Barter, Speech, and Energy Weapons
Level 2
Small Guns +7 (25), Speech +5 (43), Medicine +4 (21)
Gun Nut
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