Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
20
 
Melee Weapons
14
 
Repair
20
 
Science
35
 
Small Guns
18
 
Sneak
18
 
Speech
31
 
Unarmed
16
 
Level 1
ST 5 PE 5 EN 6 CH 6 IN 8 AG 7 LK 3
Science, Speech, and Lockpick
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